Websites/Games aligned to K Math Standards
Unit 1: Patterns / Unit 7: Patterns 2 1.1 I can describe and create repeating patterns. 1.2 I can learn in math workshop. 7.1 I can describe and create repeating, growing and shrinking patterns. http://funschool.kaboose.com/preschool/games/game _crazy_pattern_machine_the.html
http://www.pbs.org/parents/education/math/games/preschool-kindergarten/pattern-matcher/
http://www.sesamestreet.org/games#media/game_7380c2a5-163c-11dd-98c7-b9f43dcf5330
http://www.abcya.com/patterns.htm
http://www.primarygames.com/patterns/question1.htm
Unit 2: Two-dimensional shapes 2.1 I can recognize 2D shapes. 2.2 I can sort 2D shapes and explain my thinking. 2.3 I can use shapes to create a picture and explain the picture.
http://www.familylearning.org.uk/shape_games.html
http://www.zoodles.com/free-online-kids-games/kindergarten_basic-shapes
Unit 3: Collections 3.1 I can represent numbers up to 20 many different ways. 3.2 I can count forward from any number up to 10. 3.3 I can count backward from any number up to 10. 3.4 I can accurately count to solve problems.
http://www.aasd.k12.wi.us/staff/boldtkatherine/MathResources_ Primary.htm#Counting
http://more2.starfall.com/m/math-k/numbers-demo/load.htm?f
http://www.abcya.com/numerical_order.htm
Unit 4: Compare and Order
4.1 I can describe the attributes of objects. 4.2 I can compare the attributes of objects. 4.3 I can order objects by their attributes. 4.4 I can sort objects by their attribute.
http://www.crickweb.co.uk/Early-Years.html
http://www.abcya.com/shapes_geometry_game.htm
http://nlvm.usu.edu/en/nav/frames_asid_270_g_1_t_3.html?open=instructions&from=topic_t_3.html
Unit 5: Three-dimensional shapes 5.1 I can recognize 3D shapes. 5.2 I can use sort 3D shapes. 5.3 I can match 3D shapes to objects around me.
http://more2.starfall.com/m/math/geometry-demo/load.htm?f
http://www.math-play.com/Geometry-Math-Games.html
Unit 6: Solving problems (SEE COLLECTION GAMES) 6.1 I can solve problems with numbers. 6.2 I can take apart and put together numbers up to 10. 6.3 I can represent numbers up to 31 many different ways. 6.4 I can count forward from any number up to 31. 6.5 I can count backward from any number up to 31.